ALPHA GALLERY

Updated 5-6-2010

 

The data available on this site was contributed by our Alpha Testers. THANKS!

 

If you are using an Alpha system and contribute data, please let us know if you would like us to include links or contact information.

We have GL3Dview.exe along with tutorials to view the mat5 data. If you click on images, you can download the imbedded mat5 form or *F.bmp and view in our GL3Dview.exe program.

 

3-DIMENSIONAL GALLERY – CHRIS K: CHRIS K WEBPAGE

Chris K has downloaded and gotten the UofKScannerLT system running with his Logitech camera. The quality of the scans are extremely good for a Logitech camera.

 

faceAsIs.jpgfaceAngled.jpg

 

 


3-DIMENSIONAL GALLERY – CREATURECOMPANY: CC APLHA PAGE

CreatureCompany.com is a partner with 5DStudio in the Center for Visualization and Virtual Environments (CVVE) at the University of Kentucky.

aligatorman.png

 


3-DIMENSIONAL GALLERY – GET ROUTERED WOOD WORKS: GRWX APLHA PAGE

grwx.pngNew Picture (4).bmpgrwxfalsecolor.png

 


3-DIMENSIONAL GALLERY – KOPKOH: KOPKOH APLHA PAGE

kopkoh_0ce9fb14eb15.jpg


3-DIMENSIONAL GALLERY – EKOEHLER: EKOEHLER APLHA PAGE


3-DIMENSIONAL GALLERY – FERNANDO

 

Fernando Website

teddyimage.jpg

 


JOEL

 

MAPPING LOW RESOLUTION DEPTH SCANS TO HIGH RESOLUTION TEXTURE IMAGES (LOW TO HIGH RES AUTO SKINNING)

The idea is here is to get a mat5 data set from a scanner and then immediately take a high resolution texture image using a digital camera. The program leastsquaretriangle.exe can be used to interpolate the low resolution depth scan to the high resolution mat5 with the high resolution texture image as the C.bmp file. The key to doing this is to lock down the scanner camera and projector as well as the high resolution digital camera to the same reference frame or structure. The digital camera can be manually trigger and the jpg image can be downloaded offline manually. Once the components are locked down, a calibration grid is scanned by the scanner and captured by the digital camera. The program calibrate.exe is designed to first process the calibration grid for depth and then put in texture mode to calibrate the digital camera. Once this is done, the system can be used to capture objects and as long as they remain locked to the same structure and no zoom or magnification values are changed, the sytem does not have to be recalibrated. The program for mapping is leastsquaretriangle.exe. http://www.joeledelstein.com, was able to perform this with the Logitech webcam software and his own digital camera. His results can be downloaded from the link below.

1.    Documentation and program for calibrate.exe.

2.    Documentation and program for leastsquaretriangle.exe

3.    Joel Edelstein’s mat5 results. 

4.    Here is the texture image that we mapped the depth to.

 

Canon20Dobjectimage.JPG